As a fledging team in the 48 hour film competition, our team has decided that we needed to test ourselves by trying to put together a 48 hour film between 7pm Monday and 7pm Wednesday this week. I asked Sam and Luke to provide us with the ingredients and genre just to add the random suspense element. Sure enough, I was provided with a sealed envelope which I opened at 7pm on the dot with the writing team (which is really the bulk of the team who aren’t away on holiday or busy). Our ingredients were: Character – Lynsey Rogers – a compulsive risk-taker Line – “I’ve done this a million times before.” Prop – toothbrush Genre – Reality TV We started brainstorming ideas, first talking about Reality shows we could put a spin on and then making up some crazy new ones. We quickly decided that we wanted to focus on the host or hosts of Reality TV and combine behind-the-scenes with snippets of the actual show. For a while we were certain that we were going to have two hosts – one the adventurous, risk-taker and the other more business-minded and practical. As we talked through the storyline it seemed that it was proving too difficult to have two opposing hosts that work together to pitch a new show yet are in conflict over their different styles. The non-risk-taker character also seemed hard to pin down. Thankfully one of the team made the really simple suggestion that it would be clearer if there was one host. We decided that the other character was the manager. That meant that the manager could be conservative and business minded but still working with the host for the pitch. The rest of the storyline and structure came together quickly after that. We decided to cast the Geography teacher as the manager. She has a broken leg at the moment so it meant that we would mostly have that character sitting down for interviews and one hand held shot of her hobbling after Lynsey at the end. We also wrote the broken leg into the script by having a scene of Lynsey tandem-parachuting with the manager where we could use the line “I’ve done this a million times before.” This would show Lynsey being a risk-taker outside of work as well. The main reason was that one of the team member’s husband is a sky-diver and we knew we had the gear. After about 50 minutes of brainstorming and then planning the story outline plus a few key scenes and how we might shoot them, we started writing. It felt good to have the first scene in the first draft going as the clock turned 8 o’clock. Our premise was that Lynsey is a host of many risky B-grade Reality TV shows and after being out of work for a few months her manager and her were having a reality show made about their attempts to pitch a new show to the TVO network. It would be done as a combination of interviews with Lynsey and the manager, clips of her about to pitch and flashback segments from her previous shows. Matt was good at making sure we discussed practical considerations (how would you film that, what would the audience actually see to understand what was happening) as we went. It was easy to get into some pretty crazy ideas for reality TV shows but we tried to keep coming back to ideas that would be easy enough for the audience to ‘get’ from a few second clip. Either the title had to convey the idea and/or you needed a strong visual to portray the concept and feel of each show. We finished the first draft just before 10 and people were getting tired and wanted to go home. We quickly discussed costumes, props and locations and arranged when and where to start the first scene the following morning. A few extras we were using were texted with times and places. After the others left, Matt and I went through and storyboarded the key scenes and flashbacks. The storyboards forced us to be very specific about what we had in mind for how each scene would be shot and cut, and hopefully that time will pay off in terms of shooting and editing. Technically it shouldn't be too hard (well the interviews are just piece to camera style), we just have a few crazy set-ups and costumes for the flashbacks to shows. There are only a couple of scenes that have slightly tricky camera movement. I then packed up a crate of the props we needed to take and Matt designed and printed out the TVO logo and another picture that was needed for a scene. We are pretty much a team of 5 this time with an assortment of various people coming in as extras for different flashback scenes. I’m looking forward to the shoot today but I’m actually quite nervous considering it isn’t the real thing. Matt and I both woke up and couldn’t get back to sleep before 6.30, which, in the holidays, is definitely sign of nerves or excitement or both.
Tuesday, April 10, 2007
Wednesday, April 04, 2007
One more day to go!
Just one more day until the Easter holidays. Hurrah! The chocolate, the sleep-ins, the not going to work! Such joy to be had. The last few days have been ridiculously busy crammed with insanity such as two nights of Parent-Teacher interviews and overnight marking of 31 creative writing assessments! Nearly over though. I must plan my Easter well and use it wisely. For far too many years have I gorged on Chocolate on Good Friday thus leaving being unable to face so much as a marshmallow Easter Egg on Sat/Sun. The problem that it boils* down to is just I just cannot handle my cream eggs anymore and there are too many delicious flavours. Bakc when I was a child, there was just the one original cream egg. Back then my chocolate eating fitness was superior. I could happily scoff 4 cream eggs and then hunt around for any other choccy to be had. These days I struggle to actually eat 1 cream egg in 1 sitting and there are so many delicious types, mad about choclate, dream chocolate, minty and original. I may have to devise a cunning plan to eat about a 1/3 of an egg and then pass it onto Matt thus allowing me to snarfle my way through a variety of cream eggs. * vague egg-related puns probably are not as effective when you are discussing Easter eggs
Humilation as punishment
I heard a snippet of a news story this morning on Breakfast, and became rather curious. It seems that a school in Christchurch makes students wear orange overalls when doing detention cleanup. There has been a complaint that this is a form of humiliation, and therefore shouldn't be done: The New Zealand Parent Teacher Association (NZPTA) says the practice is unacceptable humiliation that makes the students stand out unfairly. It begs the question of what the purpose of punishing students is. Is detention a deterrent, to stop other students offending, is it reparation for crimes committed against the institution or other students, or is it some sort of rehabilitative process? If it's a deterrent, making it unpleasant is a basic requirement. Taken to an extreme this would entail all sorts of Abu Ghraib atrocities, but the question remains - if you want to put other students off, is making an example of students who've done stuff wrong acceptable? If it's a matter of paying society back, then wearing overalls whilst picking up rubbish may have a practical side to it that allows the students to really throw themselves into the tasks at hand. If we aim to reform these students, then getting up close and personal with rubbish may be an eye-opening experience. To me, it comes down to two conflicting drives: *We all want our students to learn to do the right thing (gain academic skills, not damage other people's property, be acceptably respectful in their interactions with others), and a lot of the time that involves coercing them into doing things they don't want to do. *NZ has a very high rate of teenage suicide, and we all remember how painful it was to be singled out or ridiculed as a teenager (most of the incidents of ridicule I remember came from my close friends, then the year-group as a whole). Our society has decided that physical punishment is not acceptable, so depriving students of time, contact with friends, or other liberties are the main tools we can use*. So, do we accept clean-up duty with overalls? Are we crushing the self-esteem of fragile children by making them conspicuous? If so, does it serve the greater good of making detention an effective deterrent? *Actually, a stern tone of voice is far and away the most often used, and arguably most effective tool for correcting errant behaviour in teenagers that I've come across. PS - A colleague suggested that all detentions should involve the student completing a punctuation and close reading worksheet, or writing and proof-reading a piece of work. Those are the school-wide literacy focii for the year.
Monday, April 02, 2007
48 Team
Our team logo is going to be something like this:

but probably with a less masculine looking cow. The team has more women than men, so a super-butch cow is probably not the best look (though it was the handiest for throwing the sample logo together).
We have plans to make a practice film during the holidays, since we are pretty much a teacher team with a few students on stand-by.
Friday, March 30, 2007
The horror... the horror....
Tuesday, March 27, 2007
7 days to go
Censorship is fun and Borders makes me feel like aHillbilly
Monday was a pretty fantastic teaching day. I took my first sole-charge field trip. I ventured out with 20 senior Media Studies students into the Wellington Censor’s office for the Censorship day event. It was exceedingly fun and educational. Fun-ucational? (Not as good a neologism as edutainment). We had a talk/lesson from Bill Hastings (one of the best speakers I have heard in a long time) about current censorship law. The students were briefed pretty thoroughly on the Films Videos and Publications Classification Act 1993 and then watched ‘the notorious Betty Page’. After a quick lunch break, they had to discuss and rate the film. Happily, my students came across as highly intelligent and dominated a large amount of the discussion (they got Chocolate fish for insightful answers – chocolate is a strong motivator it seems). The film was pretty good but it made for a fascinating discussion as it dealt with some nasty content delicately (implied but never actually shown child abuse and rape) and also had a lot of nudity and posing in bondage gear etc. Betty was so naïve that she didn’t view her posing as sexual, let alone sexually deviant, so much as harmless fun. The hypocrisy of the era with regard to censorship was also interesting. There was a brilliant quote about how pornography might be almost as big a threat to the nation as communism. The movie also went into a great deal of the fear that was had in those days about the effect of pornography on young, impressionable minds. It led to a lot of interesting issues about porn. The different perspectives based on the makers versus the audience, and female and male perceptions of pornography as well. It was fascinating to see how many issues have to be weighed up in giving a film a rating. Too many to go into in a brief post but we came out of the event with a 90% agreement that it should be an R16 which was what the censors gave it. Apparently, in more rural areas, they tend to be more conservative and the average ratings were more like R18. Bill Hastings referred to the Wellington session as a ‘hotbed of urban liberalism’. The day finished a little earlier than expected and we had about 30 minutes before our train left. I unleashed the kids on Lambton Quay and told them to meet me back at the train station. This left them free to hit McDonalds and BK, and me free to check out Borders. I’ve been to Borders in Christchurch and Auckland, so I had pretty high expectations. I was happy to see that Borders was suitably huge and packed full of lovely books. I question some of their categorising (Jilly Cooper in the Literature section? Really?) but drooled over several books that previously I had only found in Arty Bees and similar. I had interestingly been a part of a conversation up here about when you live in Kapiti, every time to visit Wellington it seems to have changed (a new bar, shop, restaurant or a place you like has closed down) and it can give you small-town syndrome by making you feel out of touch. STS also happens when someone talks about a new club/bar/restaurant and you don’t know it or even the place next to it. Sample dialogue Hip Urbanite: Have you been to ‘Swanky trendy place’ yet? Kapiti Hick: No, is it good? Hip Urbanite: Oh, it’s OK. Not as cheap/cool/random adjective as ‘other trendy place you have not heard of’ but it is better than ‘mystery bar x’. It is right next to ‘yet another cool hip place that you probably won’t ever get to before it closes down’ on Cuba St/Courtney place etc. Kapiti Hick: Oh. Sounds nice. (Or similar inane response) We joked about how we should fill up a mini-van of Kapiti Hicks and drive down and just be really loud and hillbillyish. We came up with hillbilly names. Matt was Matty-Lee-Dean and I was Debbie-Sue. However, this was meant to be a joke. I didn’t actually think I was at the stage of being impressed by inside toilets and running water. Borders, however, made me feel like a hillbilly. How was I to know that the large desk with computers and a Borders staff member standing behind it wasn’t a counter but an information desk. What the…? Why does a book shop need an information desk? Anyway, Debbie-Sue wandered over with her purdy book to pay for it with her money which she done earned with hard sweat and such, and then they done told her that they ain’t no counter but an in-foe-may-shon desk. Well, shucks, she had to scamper off to their big counter at the front of the store like a bobbycat with its tail done stuck between it legs.
Saturday, March 24, 2007
ICT: Computers will save us!
Sunday, March 18, 2007
Game Chef Comp Begins
Saturday, March 17, 2007
The working week grinds on...
Friday, March 16, 2007
More shading
I think I like it as a technique, and I'm a little curious about ways of adding shading like that in easily - by drawing in guidelines on the original image in another colour, for example. I tend to find pen-and-paper drawing quite quick these days, as I mostly operate within my comfort zone. Adding shading lines will be an interesting challenge.
OTOH, drawing all the elements separately (eg main character, robot, background etc) would probably allow for some very fast drop shadow creation using existing tools in the paint software. It's not the way I currently operate, but I could play around with it as an idea...
Wednesday, March 14, 2007
Picture, No Words
Tuesday, March 13, 2007
MRW 3
This weekend was the third Mega-Roleplaying Weekend Redux, up in Kapiti. I like to call them Kapiti Roleplaying Weekends, since they aren't in the same place, or organised by the same people as the original MRWs. They are certainly in the same spirit though - get a bunch of friends together for the weekend to stay in a house and play a whole bunch of RPGs. We have 2 houses close together in Kapiti, rather than one bach, but the good folks and lots of RPGs elements are the same. This time round I ran one game, played in 3. Every exerience was awesome, and there were a whole lot of cool moments: Price of Freedom First thing Saturday I ran the introductory adventure from Greg Kostikyan's Price of Freedom . It was a cool, OTT game of American Patriotism in the face of evil Soviet invasion, set in the 80s (it was written in the 80s). I had 4 players to start, with 2 additions after the first scene. Debbie and I had spent Saturday morning downloading patriotic mp3s like 'Born in the USA' and the top 10 American Idols singing God Bless America and such. They made a pretty inspirationl backdrop to the game. The game was a lot of fun, with overwrought NPCs, chaos in the streets, and a fun board-game style hex based combat system. It was really quite fun to visit the old skool and really enjoy a well written tunnel-of-fun scenario. I managed to kill 2 of the PCs (one blew himself up with a grenade as a heroic last action - the other was caught and gunned down by Ivans). One noteworthy thing was how much I enjoyed a board-game style combat. It wasn't large in scale, but it had a dice-based tension that was really fun. And it was really clear where characters were in relation to one another, since we could all just look at the map. It reminded me of a lot of combats in games that were very satisfying, and was a strong contrast to a lot of the indie games that I've also enjoyed over the past year. Wonderquest After some chatting and hanging out time, we played a second round of games. I got to play in Donna's Wonderquest game, which I missed out on at Kapcon. It's a game in which 2 magical kingdoms are unexpectedly united by a portal, and one starts sending tourists into the other. I was playing an American tourist, passing through the magic kingdom of Disneyland, into the fantasy world of Reath. 2 of the PCs are tour guides, the rest are tourists, and it's a very cool game. I was playing an IT professional and fantasy buff, hoping to discover my destiny, or even better magic powers, whilst in Reath. Debbie was playing the manliest man around, and there was a lot of conflict between us - enough that I tried to shoot her character with a crossbow at one point. Much hilarity and fun was had, as well as some tasty tequila based cocktails. Very fun, and the walk between houses was awesome too. Best Friends - Superheroes and Villains Big Brother This was the stand-out game of the weekend for me - a fantastically funny and occasionally moving game about a group of heroes and villains living together and forming (or re-examining) friendships. It had some of the best one-liners, and some really awesome characters. Jenni wrote down quotes, so hopefully some of those will show up soon on Stonesoup. My favourite (paraphrased) quotes? Bella Donna (incredibly beautiful villain with poisonous powers, but no smarts): I don't know why I never get chosen for eviction. I'd be a great evicted person. I could represent evicted peoples... Bella Donna, to Stellar, one of the villains up for eviction: If you win, can you tell me what the eviction prize is? I also like that my character, Blue Steele, a robot-like tough-girl with black and white morals, became friendly with most of the villains. She also got an unsuccessful makeover, and got to demolish and eat most of a steam-hut (sauna) in a 'construct a vegetable garden' challenge. The insane 'voice-of-Big-Brother' was awesome too! Frisbee and Hack We spent part of Sunday morning on the now-traditional throwing of frisbees (I'm getting slightly better, though I am still pretty terrible), and kicking of hackey sacks. It was grand fine fun, and it was really hot out in the sun. The hack turned into a silly string of one-liners and jokes that caused several people to miss the hack due to laughing too hard, so that was neat. We discussed marching order and what kind of characters we each were on the way back from the park. We decided that the Andersens were not PCs, but generic followers of a high level character. There were more available, but the two we had weren't a breeding pair. "To get more, you need to kill stuff, take its gold, then take that gold back to the Queen Andersen." Inspectres We finished off the weekend with a game of Inspectres, set in Beaumont, in the 1980s. We played 'Inspectres versus Footloose', essentially, and it was a lot of fun. There were some dark character moments, fairly strongly encouraged by the GM Hix. My character, Town Councillor Thomas Aquinas, turned out to be the father of one of his employees, the teenage 'daughter' of the Reverend. Her brother had died in a car crash, and she was constantly being ignored. Some mean person gave her the characteristic of 'adults don't remember who she is', so even after I found out I was her father (when I rekindled the affair with the Reverend's wife and she walked in on us), I promptly forgot. Debbie's character ended up pretty much insane, Fraser's character was suicidal, I had rekindled an affair that was likely to end my marriage, and the franchise had gone out of business. Jenni's Milly had lost her new dress to the clutches of the zombie, Nick's Jack had been beaten at his own game (Baconning Out - to dance manically in the manner of Kevin Bacon). On the positive side, Paul's wheelchair-bound ex-astronaut had run down the zombified corspe of the drunk driver who put him in a wheelchair (Debbie's character's brother), and felt he finally had closure. It was pretty dark for an Inspectres game. All up, a fantastic weekend, and one which has given my RPG batteries quite a boost. I felt pretty crappy yesterday and took the day off work, but I'm back in the saddle again, and looking forward to running Inspectres myself some time.
Friday, March 09, 2007
Gaming Weekend!
I am very excited about this weekend. A sunny, relaxed weekend of RPGs with good folks - bliss. I am about to start writing my relief lessons for Monday - just in case I'm too wiped out to make it in to work. Chances are fairly high ;) I am very impatient, though. It's hard to concentrate on cerebral tasks, which makes planning hard to do. I have the attention span of a teenager - quite literally, I suspect, in that I was happy to print out, trim, cover and staple a copy of Inspectres, and then repair a copy of 'The Silver Sword' (by photocopying a page from another copy and cellotaping it into the book with the missing page), neither of which were short tasks. But they were physical tasks, of the kind that teenage boys can happily concentrate on. Gah, even my typing is bad. Brain not work good. Manual tasks are acceptable, thinking be hard. Buh.... 1 non-contact, 1 lunch eating supervision, one lunchtime, one Y11 Alternate English class, and 1 Year 12 English class to go. Roll on 3.30 I say!
Thursday, March 08, 2007
Youth of today - Too much Dr Phil or the work of the school counsellor?
As I was strolling through the grounds of school with my lunch in hand on route to the staff room this lunchtime when I overheard some frightening conversations from some young students. They appeared to be third or fourth form but I didn't recognise them. "You know your behaviour is getting self-destructive." "I know, but I feel like I need some closure. I guess I still have some unresolved issues." "Yeah, but it isn't fair to Devan to put your relationship baggage on him." "Yeah, I guess we just need to talk it through..." What the hell? Since when did 13 year olds start needing closure and having relationship baggage? I guess they find it hard to trust and be open after being burnt by relationships in primary school. Comfortingly, some 13 year old boys ran past making siren 'woo-woo' noises not long after. At least they aren't all scaringy mature.
Tuesday, March 06, 2007
In which I am cruelly forced by fate to do that which I would rather not...
Firstly, denists. While I’m sure it is possible be a perfectly nice person and pursue a career in dentistry, I have, I’m afraid, allowed my own substantial but not unreasonable fear of pain to cloud my judgement. For years I have considered that most denists must be crazed, sadistic psychopaths forced into the profession since the alledged* disbandment of the Spanish Inquisition. Whilst years of letter writing at High School for Amnesty International and such showed that there are still many torturers in the world today working industriously, I have assumed, however, that the salary and other benefits of becoming a denist are generally considered more appealing to the young up and coming sadists looking for a career in the pain industry. So my opinion of denists was possibly not the most enlightened of thinking. As a result no doubt of two factors of my youth. Firstly, repeatedly watching ‘Little Shop of Horrors’. Secondly, a particularly large and fearsome dental nurse at my primary school. This dental nurse believed in 3 things. One, the spike. A long, wiry hook used jab gums, fillings, cavities, or any thing else that could bleed or cause pain in your mouth. Two, the drill. She loved her drill. Maybe it was the sound it made, maybe the look of terror in the eyes of children but whatever it was that drill made her grin. I wondered then as I wonder now if I actually needed half the fillings I actually had as a child. I suspect it was her insatiable lust for the drilling, not any candy-caused cavities that led to some of those fillings! Three, her third belief? That any amount of pain and suffering inflicted on a small child would be instantly removed if she gave you a tampon** with a bit of string and gauze tied around it to look like a butterfly. Anyway, last week one of my teeth broke. I was contentedly chewing a piece of toast, not even a particularly thick or chewy piece of toast, when part of my back molar broke off. Having half a tooth missing is not comfortable or convenient, so I had to concede that a trip to the dentist was necessary. I hadn’t been in many years. Possibly not even in this millennium, but it had to be done. I was pretty nervous by the time I got to the dentist. I had had visions of root canals even though I wasn’t even that sure what a root canal was. However, I have to report that the experience was actually not that bad. I was given a large injection of anaesthetic in the gum and wow, it actually works! Even the drilling (well, ‘shaping’ as it was euphemistically called by the dentist) didn’t hurt. If this wasn’t bamboozling enough for my brain to comprehend, there were also a dazzling array of fancy gadgets. Tools and gadgets rather than implements. No wiry spikes or anything. The dentist too was a nice, amiable chap. He was friendly and made jokes. I left after 35 minutes substantially poorer but my tooth was filled up and I couldn’t feel anything in my left cheek for several hours. Hurrah! So as well as having my tooth fixed I learnt some valuable life lessons too. Denists are people too. Some of them are even nice. Drilling doesn’t hurt if you can’t feel half your mouth. Funky, plastic looking gadgets are less scary to have stuck in your mouth than metal spikes. Denists cost a lot more than dental nurses but they don’t give you tampon crafts. * I have my suspicions but alas to validate them with any evidence may lead to my capture and death. ** OK, they are not tampons but what is the term for those cotton tampon-like things denists shove in your cheeks?
Ivory Tower Egg-Head Prejudice
Friday, March 02, 2007
My cat taught me how to use Firefox better
Huh, I never knew that you could enlarge text in firefox so easily, until my cat helpfully sat with her stumpy tail lightly pressing the control key (unbeknownst to me). Roll the scroll button of the mouse whilst pressing control, and apparently all the text in Firefox gets bigger or smaller. Nice work, puss.
Colourising is fun!

and in greyscale:

This is one of the pictures I drew with Mike's Badass Space Marines game in mind. I think it's probably a little cartoony for his purposes, but I'm happy with how it turned out. I was remarking to Debbie just last night that although I'm not exactly a pro, I've really improved my drawing a lot over the past 10 years. It would be charitable to call my early comic efforts rough, but I've come a long way since then. It's satisfying to be able to look at a skill and say - yeah, I've stuck at it and gotten better.
On the other hand, I was once OK at playing the guitar, and my skills in that area have completely atrophied. So it's swings and roundabouts really. Either way, the weekend is nearly here - one tough class, one easy class to go. And, for the first time this week, no detention duty at lunchtime! I may even take a stroll about in the fresh air :)
Wednesday, February 28, 2007
The ache in my brain is a signal to sleep
Some things are great. In no particular order:
- Having hard drive space. The upgrade from 160 to 370gb has left lots of lovely room, which will no doubt get filled up in short order.
- Walking to school. It's not actually fun, but it's healthy and fresh-air getting, and only makes the journey about or 8 minutes longer than the automobile version of the same.
- Weekends. More please.
- Veronica Mars and Heroes. More please.
- Drawing. I haven't been doing a lot of drawing recently, but I've really been enjoying what I have been doing. Here's a picture of Hix's character from a game called 'Evil Genius Summer Camp' that Debbie ran:
Friday, February 23, 2007
RPG Art

I drew it on the whiteboard, and then took a photo of it. I then colourised it using Corel Photopaint. The person who requested a picture has already found someone else to do the drawing (and probably a lot more seriously and well than I did), but I'm pretty happy with what I produced. And I feel I've honed my white-board drawing skills further.
Thursday, February 22, 2007
The Joys of Collaborative Writing
Wednesday, February 21, 2007
friendlycomputer.co.nz are great
Tuesday, February 20, 2007
Haven't blogged for some time.. Here's the Heroes meme thingee
Monday, February 19, 2007
He dodges dung!

This cheeky chap is outfitted for a dangerous sport - dung dodging. Beastmen fling handfuls of dung at a team of 'dogders', who may either dodge the dung (to stay 'safe' and in the game), or punch the dung out of the air to score points.
Friday, February 16, 2007
I meme a book meme.
Since I am curious to see what the words are (and whether I've read far enough to recognise them yet): (from Mash's LJ) "and let them go to page 123 of the nearest book and transcribe sentences 5, 6, and 7 onto their blogs." For his part, Tom Leyton remained silent and remote, yet a little of his initial apprehension appeared to have subsided. It wasn't until the beginning of the second week of the holidays that the door opened once more into the private world of Tom Leyton, and it was to be the secrets lost in the cluttered room under the Leytons' house that would provide the key. By this stage the silkworms had more than doubled in size and even with ten shoeboxes they were becoming overcrowded. Huh - 2 pages past where I'm up to, but no spoilers. That's good. I should be finished reading The Running Man shortly - I plan to read a few pages whilst walking home today.
Wednesday, February 14, 2007
Monday, February 12, 2007
Cosplay page has 6,000 hits?
Wednesday, February 07, 2007
Paperwork? We don't need no steenkin' paperwork!
Friday, February 02, 2007
Prep done for interview
Hix asked what prep I did for the interview about Kapcon. Since comments are playing up for me, I thought I may as well make a post of it. First, I got some good advice from Idiot, who's done radio interviews a few times over the past couple of years. His advice - try to anticipate the sorts of questions you'll be asked, and write down some key phrases or answers you could use. He also gave me some cool phrases - 'friendly competition' and 'smorgasboard of gaming' being 2 that I used. Second, I got Debbie to ask me some questions, so I could practice answering them. I also asked her a few questions, to see how she phrased her answers. It was extremely helpful. I then talked about it with Luke and Sam, and sent emails to Luke, Paul and Idiot as well. I then set about writing myself some well thought out answers. As it turns out, I didn't have time to read anything during the interview - not even to glance at notes. So I was going from memory, but having prepared fairly thoroughly. Here are the questions and answers I wrote the night before the interview (I think I spent about 15 minutes writing these): What is Kapcon? Kapcon is NZ’s largest annual roleplaying convention. It’s a 2 day event, held in Wellington every Wgtn Anniversary weekend. There are 6 rounds of ‘tabletop’ RPGs, plus a big 60 player game on the Saturday night. What is a roleplaying game? A roleplaying game is part storytelling, part acting, and part game. It’s a social activity where you get together with a group of people, and you each take a role or roles in a story, which you use your imaginations to create. It’s a lot of fun, and one of the great things about it is that it’s really active. Movies or books are great forms of entertainment, but they’re passive – someone else does all the work for you. Roleplaying games let you get involved, take hold of the story and really drive where it’s going. What kind of games do you play at Kapcon? There’s a huge range of games – 6 rounds, with about 10 different games running in each round. There are fantasy games like Lord of the Rings, modern horror games, kung-fu and samurai games, even a Jane Austen inspired game this year. It’s up to the wonderful people who write or bring along games to run, really. One popular game this year was a game that plays like a slasher horror movie – and uses a Jenga tower to decide whether characters survive. Any time you want your character to do something difficult, or not do the typical, dangerous horror movie thing, you have to pull out a jenga block. If the tower falls, your character dies. It’s a great fun game. What’s this 60 player game? It’s called a Live Action game, or LARP, and it’s a little heavier on the acting side of things. Each person is assigned a character, and they have to try to act as their character for the whole evening, whilst also trying to achieve certain goals that the character might have. People often get costumes to dress as their characters, and it’s a lot of fun. Obviously with 60 people playing it can get a little chaotic, but really that’s all part of the enjoyment. This year’s LARP was set on the Hindenburg, in the 1930s. The characters were pretty varied, from famous politicians, to actors, to evil Nazi’s. The costumes were great, the stories that unfolded were really fun, and man – everyone loves to hate a Nazi. They make perfect bad guys. How has roleplaying changed over the years? Well, roleplaying has been a popular hobby for about 30 years now, and it’s grown up a lot. Early RPGs were mostly fantasy or SF based, and while those sorts of games are still popular, there’s a lot more variety around today. Cottage industry publishers are putting out some really cool games, and the hobby is thriving in terms of ideas and range. Also, the people who grew up with roleplaying as a hobby are having kids now, so it won’t be long before the next generation of gamers start coming along to Kapcon. We already have a couple of father/children sets who are regulars, and it won’t be long before we see more. Who runs the games? The people who play in the games also run the games. We offer discounted entry to anyone who runs a game in one or more rounds. We have a few regulars who like to run games more than they enjoy playing in them, but most of our GamesMasters as we call them like to mix it up, running a game in a couple of rounds and playing in the other rounds. Who runs Kapcon? It’s run by a committee of volunteers, with a new head honcho taking over every couple of years. We have a different team each year to write the Saturday night game – which is a lot of work. Are there other events like Kapcon? Kapcon is the biggest RPG convention in New Zealand, but there are lots of similar events around the country. Battlecry in Auckland is on in a week and a half, February 10 and 11, at the Freeman’s Bay Community hall. They have roleplaying, plus strategy games using little figures, and collectible card game tournaments. Christchurch has Buckets of Dice in July, and Dunedin has regular gaming cons. There are others too, in Hamilton and Palmerston North – all over the place.
Wednesday, January 31, 2007
Interview, back to school
Sunday, January 28, 2007
The Genius of d20 Cthulhu
Monday, January 22, 2007
Favourite Kapcon Moment
Matt rocked the mic
Saturday, January 13, 2007
Some lessons learned
Friday, January 12, 2007
A busy year of filming
Thursday, January 11, 2007
A kind of fresh madness
Sunday, January 07, 2007
Challenging Video
Congratulations!
Monday, December 25, 2006
Matt's Favourite Books, Part 1
Friday, December 22, 2006
Sunday, December 17, 2006
Steve's Face
Friday, December 15, 2006
Dread Photos
Tuesday, December 12, 2006
Coolest collage ever...

Now I want to make myself a matching t-shirt, but with a super-masculine font, and the font being made up of steel and engine parts instead of pink and purple zebra print.
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